![]() ![]() It could also play a fun new role in Commander, thanks to New Capenna’s Resourceful Defense allowing you to move lore counters from it onto a Saga instead (or the opposite, the lore counters from Sagas will move onto Resourceful Defense when they complete and leave the battlefield.)įour generic, two blue creature – Sphinx – 4/6: ![]() Although Myth Realized didn’t make too big of a splash when we first saw it, this inaugural reprinting might help it find new life in Pioneer as a piece in Clever Lumimancer decks, to add an extra payoff to all those combat tricks. If lore counters sound familiar, that’s because they found a new purpose after Myth Realized’s first printing as the fuel that drives Saga enchantments. ![]() All you need to do is cast lots of non-creature spells – making this a worthwhile piece in everything from Cheerios to white combat trick decks. Last seen when it debuted as part of Dragons of Tarkir, Myth Realized is a bizarre enchantment that makes use of lore counters to build itself up, before transforming into a creature and dealing huge damage. One white: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it". Pay two generic and one white: Put a lore counter on Myth Realized. Whenever you cast a noncreature spell, put a lore counter on Myth Realized. ![]()
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